|
Krabl Mesh Library
A C# library to process meshes in Unity3D
|
An mesh subdivision algorithm based on quads.
| void KrablMesh.SubdivideQ.Execute | ( | ref MeshEdges | mesh, |
| SubdivideQParameters | parameters | ||
| ) |
Perform quad-based mesh subdivision
| mesh | A mesh (KrablMesh.MeshEdges) to subdivide. The mesh will be replaced by a new mesh structure. |
| parameters | The parameters to use during the subdivison. |
1.8.5